RP Canis Canem Edit - 02-25-2007, 12:38 PM
Completely inspired by Abe’s Oddysee.
A dark world orbits a bright sun in the cosmos. Half of the world itself is bright, green and leafy, with the ruins of old, forgotten civilisations.
The soulless concrete cityscape and all of it lined with the blood-soaked piping of slaughter breeding factories.
After the end of the 'great' Delaryian Wars the world’s economy was devastated by the loss of full-scale weapons trade and the Four Heroes that had ended it were shunned from society, the families Damense, Hiver, Vitum and Zasumi.
The three factories and processing plants were developed to help the world back on its feet then to be abandoned. However, it had the unwanted effects of being dependant upon them and soon they monopolised the oil, pharmaceutical and electronics markets under the name of Slokkum Industries.
The plants are advertised as being totally unmanned with the manufacturing areas, but this may not be the truth. People in that city go missing every day and nothing is ever done by the police force, rumoured to be on a Slokkum pay-off.
Cries are said to be heard in the busier parts of the factories, though reports say those parts are incredibly dangerous for the health and no human could withstand more then two year of back-breaking labour before submitting to the chemicals and fumes.
To make matters worse the city is divided into the barbaric dozens who kill and pillage for fun, and the civilised few who scrape by to live in the darkest corners and disused factory pipes.
Aim of the game is to survive, find out the truth about Slokkum and then escape with your life.
No immortal characters.
No chatspeak or n00bs.
Keep it below an R rating please.
Gore is allowed in buckets. JCB buckets.
Something dripped down the pipes interior with a soft gloop. She was sure she didn’t want to know what it was.
Naois Zusmusi shivered as she slipped through the slime line of whatever the hell was in this pipe.
Blood ran down her leg in a raging torrent, and she cursed as the hot pain steadily crawled outwards from the deep slashes in her thigh and side.
She collapsed in a relatively dry area at a cross section of piping pulling up her t-shirt to see wicked scars and whole chunks of flesh stripped from her body. Blood flowed more easily, and her vision grew weaker, and dizzier as she tried to move, and call for desperate help. But her voice was too frail and broke in her mouth.
She lurched forward on all fours, and then collapsed into the nameless slime, which slowly curled red.
*One Year Later*
Lucine Zusmusi slowly tip-toed through the streets, vulnerable with her 16 years of living in the city, and most of it protected by a wealthy family. But, ever since her sister died, the family had been hounded by the son of the Slokkum Industries, Nicholav Slokav.
Lucine regarded the rusty pipes with loathing; they were icons of Slokkum’s power and widespread reach, now clawing even into the untamed jungles.
She stepped lightly home, waiting outside. She rather not have to go back inside to her family.
Naois hadn’t really died, but she might as well have. The loss of blood coupled with choking on the slime in the pipe had lead to brain damage; the doctors said it was irreparable. Naois was now no more then a vegetable, drooling into her pillow with dulled eyes.
The shadow of the sickness hung over the family in a bitter gloom as they polled all resources trying to repair Naois’s broken mind.
"Without heroes we are all plain people and don't know how far we can go."